6. |
To hide a data member from the program, you must declare the data member in the _____ section of the class |
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7. |
External documentation includes |
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8. |
A function that is called automatically each time an object is created is a(n) |
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9. |
A variable's _____ indicates how long the variable remains in the computer's memory |
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10. |
The function whose prototype is void getData(Item *thing); receives |
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